Task: develop a library gaming system for a public library
To begin this task, I would need to do some basic research on gaming since my knowledge in this area is limited. After getting a general sense of the terminology, systems, games and the like, I would go to my target audience - tweens and teens-- for input. Finding out what gaming platforms they prefer and which games they would like to play would be helpful in determining what technology would be needed. Next step, consult with the technology coordinator at the library. He has the expertise to assist with setting up a LAN if needed, or any other issues involved in online or console gaming. With this information in hand, the director --keeper of the budget-- would be consulted next to determine what the budget would be for this project (or wouldn't be). Since we do have game stores in close proximity to the library, they would be approached for advice on what games are selling locally, and possibly donations of games or equipment. Partnering with a neighbor library might also be a possibility.
Depending on the budget, it is likely that I would focus on the more popular systems such as a WII, XBox or Playstation 3. As our library is already equipped with projectors, TV access is not necesary. I am sure there are high schol students who are very savvy with gaming technology and would be happy to fulfill required volunteer hours helping us set up our gaming program.
Friday, April 24, 2009
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